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Sizing Problem in PS7

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Jul 27th 2002#61196 Report
Member since: Jul 23rd 2001
Posts: 371
i made an image @ 96in height X 288in width for a banner
i saved it and it came out to be 725mb, but when i tried to open it again. It said



i have 1.25GB of RAM and 30gb of disk space left on H:/
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Jul 27th 2002#61199 Report
Member since: Jun 16th 2002
Posts: 1391
I suggest you start over....I doubt Photoshop can handle such a large image. Don't make it so big.
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Jul 27th 2002#61201 Report
Member since: Jul 25th 2002
Posts: 62
"1.25GB of RAM and 30gb of disk space left on H:/"
You need 3-4 GB free space man believe me, this is the problem...
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Jul 27th 2002#61202 Report
Member since: Apr 20th 2002
Posts: 3000
WTF 288 IN?? ?! just chop it up and do it in segments or something.
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Jul 27th 2002#61205 Report
Member since: Mar 18th 2001
Posts: 1501
A banner that size, in RGB, and only 1 layer with flat color is at least 410MB at 72 p.p.i.; at 96 p.p.i. it rises to 729 MB. You're really pushing the limits of how Photoshop is intended to be used.

What resolution are you working in? How many layers? I hate to say this, but you may be forced to recreate the banner from scratch, using a lower resolution and/or fewer layers. If you can't bear to flatten a bunch of layers together while you're working you may need to create a couple different files of the same physical size, with just a few layers each. Then, when you get everything the way you like it, flatten each file, combine them and then flatten the whole thing. This sort of problem is the reason you need to plan ahead when you know you may run into this type of problem.

If you're having this printed on a Grand format inkjet printer you can work at a lower resolution...and you really need to be talking to the printer people who do this sort of thing all the time. They can tell you how to proceed. I used to design and print billboards much larger than that, and never had files that big. We often printed at 18 or 36 d.p.i. and the billboards looked incredible at their intended viewing distance. I can't really help much because I don't know enough about your project and there are too many variables to consider without knowing how the file and the project evolved from it's inception.
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Jul 27th 2002#61206 Report
Member since: Jul 23rd 2001
Posts: 371
Originally posted by 40ounceGFX
"1.25GB of RAM and 30gb of disk space left on H:/"
You need 3-4 GB free space man believe me, this is the problem...


i have 30!! the disk is 80
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Jul 27th 2002#61207 Report
Member since: Jul 23rd 2001
Posts: 371
it was at 96dpi. ill call them and try to make a new one at 36dpi and it was one pic with a couple of gradients and a little text.
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Jul 27th 2002#61215 Report
Member since: May 1st 2002
Posts: 3034
d00d inches whoa O_o thats a huge b!tch .. man whoa!
my dad scans stuff 30inchesx30 at 400dpi and he can barely open it with his what he uses, so may I suggest smaller size ?
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Jul 27th 2002#61223 Report
Member since: Mar 18th 2001
Posts: 1501
Seriously...talk to the print/prepress folks who'll be doing the printing.

When I was doing billboards we worked at a scale of 1/4" = 1'. In other words for a 14' X 48' billboard, we had an image size of 3.5" X 12". We worked fairly hi-res at this size, say 600 p.p.i., so that there was plenty of room to scale it up.

Using that scale, your image size would be 2" X 6"...and at 600 p.p.i. your starting file size would be 12.4 MB...much easier to deal with.

But again, I repeat, and can't stress this enough...Talk to the printers and ask how best to proceed!!!
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Jul 27th 2002#61258 Report
Member since: Jul 23rd 2001
Posts: 371
i remade it at 62dpi - 300 p.p.i. and it looks fine and completed the file is 422mb and it opens after i save it.
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