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need help with effect |
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Aug 21st 2001 | #13963 Report |
Member since: Aug 21st 2001 Posts: 8 |
hi. anyone know how this (old looking) effect i done? http://www.torget.se/users/j/Jonny666/slitet.jpg i talked to the guy that made it and he told me he used a quickmask to get this effect but i'm still aint got it after many hours work, if someone could me and give any hints what to do i would be very happy!:confused: |
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Aug 21st 2001 | #13969 Report |
Member since: Apr 7th 2001 Posts: 366 |
If I was you I would try and use the marble filter and play with layers and blending modes. But you will want a large veins with a lot of space between them. Just an idea to try. That's soemthing I would try because when ever I look at that effect I always think of marble. If it works out let me know. |
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Aug 21st 2001 | #13971 Report |
Member since: Aug 21st 2001 Posts: 8 |
thanks! i will try that but i will proberly come back with more questions about the effect, just so u know... :-)
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Aug 21st 2001 | #13972 Report |
Member since: Aug 21st 2001 Posts: 8 |
question and problem nr.1: i don't have any filter called marble, where can i find it? i have adobe photoshop v6.0.1
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Aug 22nd 2001 | #14025 Report |
Member since: Apr 7th 2001 Posts: 366 |
oh well you'd have to have Eye Candy to use that filter sorry!!!
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Aug 22nd 2001 | #14134 Report |
Member since: Aug 21st 2001 Posts: 8 |
okey, now i tried out the marble filter but i can't get it to look good in any way! maybe you "kayflash" can record a action to me coz you seem to know the marble filter better then me and know how to create the effect.
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Aug 22nd 2001 | #14164 Report |
Member since: May 24th 2001 Posts: 358 |
Try the plastic wrap filter.
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Aug 23rd 2001 | #14178 Report |
Member since: Aug 22nd 2001 Posts: 2 |
Skip that eye candy stuff. Do it yourself. Get a clear plastic bag and cut it so that it lies flat. Crumple it up into a ball in order to create wrinkles in it. You might also let your dog play with it for a while (bite marks, etc.). Then lay it flat on a flatbed scanner with a transparency adapter. Scan it at decent res. You have to scan it like a transparency. Open the scan in PS, pump up the contrast quite a lot with curves or levels. The wrinkles in the plastic should be dark, the smooth areas of the plastic will be light or white. Once you've acheived some serious contrast, invert the scan. Now the wrinkles are white and the rest is black. Drag this scan into the image you're working on. It will automatically be on a new layer, right. Change the layer blending mode to screen. This should give you some nice wrinkles or texture. Tranform this layer to get the necessary coverage. You need to experiment with the contrast of this texture layer as well as the blending mode for the layer in the composite image. You can also play with the blending sliders in the layer options dialog. |
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Aug 23rd 2001 | #14279 Report |
Member since: Aug 21st 2001 Posts: 8 |
let your dog play with it for a while.... *lol* anyway i tried what you said and i got a much better effect then with eye-candy... but i did a regular scan, not the transpery transparency thing you told me about, i don't have that option in my scanner software, which software should i use? |
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Aug 24th 2001 | #14310 Report |
Member since: Jun 11th 2001 Posts: 108 |
Leothomas has given you very good advice there. Basically your scan will just give you the the texture you need. You then have to ISOLATE the texture so that it can be used in Overlay or maybe Screen mode over the base image. I would try make an alpha channel from the texture and then apply levels until I created the outline texture I wanted. Your scanner isn't that important. What you are doing is like the Quick mask method (gawd knows what that guy was on about there) but having a permanent channel to work from instead. Another approach (always10 different ways to do anything in Photoshop) is to make an adjustment layer (curves or something) and load the alpha channel into the adjustment layer mask. Now pull the curve up until youve got the effect you want. You can aslo tweak the layer mask easily this way too. |
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