TeamPhotoshop
Reviews, updates and in depth guides to your favourite mobile games - AppGamer.com
Forum Home Latest Posts Search Help Subscribe

concept layout ... good or bad?

Page: 1 2 Reply
Sep 25th 2003#122277 Report
Member since: Feb 17th 2003
Posts: 2450
better than the first - very nice
but I still don't tkink it would look good expanded....maybe it's jut me..
Reply with Quote Reply
Sep 26th 2003#122362 Report
Member since: Jun 3rd 2003
Posts: 1867
I'm digging it, really, but I think that it might be too big. Too big for 1024x768 anyway... if you have a symmetrical design like that left aligned, it mgiht look stupid... and it wouldnt look that great either if it was, you know, center aligned. I dunno. I just think that in the end it might be a smidge too big to work with.
Reply with Quote Reply
Sep 26th 2003#122370 Report
Member since: Sep 16th 2002
Posts: 1876
Looks great. Not dark at all... nice and clean. Has such a smoothness to it... I wanna feel it... o________O

Nice job.
Reply with Quote Reply
Sep 26th 2003#122407 Report
Member since: Dec 13th 2002
Posts: 904
You're right supahsekzy. I just realized that. And I figured out how I'm gonna lay it out in a table. I'm gonna make a left and right border for it that expands vertically then have it a little narrower and centered on the page. Hopefully it'll turn out decent.
Reply with Quote Reply
Sep 26th 2003#122411 Report
Member since: Dec 13th 2001
Posts: 1008
looks slicker than....(i'll leave the rest for irc ) dan. Will look way better with some content and when it's all coded up as usual. Just needs some sort of headder or title....something up the top and it'll be schweeeet :D

*edit* Duo can't spell
Reply with Quote Reply
Sep 26th 2003#122415 Report
Member since: Dec 13th 2002
Posts: 904
Duo, you read my mind. I've already plastered a header on it and I'm tweeking it a bit to make it look more sexy.
Reply with Quote Reply
Page: 1 2 Back to top
Please login or register above to post in this forum