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Medieval Pixels |
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Jul 20th 2002 | #59826 Report |
Member since: Feb 21st 2002 Posts: 155 |
I think I'll start a small comic strip. :rolleyes: http://mywebpages.comcast.net/drgnsword2/castle.jpg |
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Jul 20th 2002 | #59827 Report |
Member since: Apr 20th 2002 Posts: 3000 |
looks more like a nintendo RPG... then again, the cartoon bubbles are hard to follow.
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Jul 20th 2002 | #59829 Report |
Member since: Feb 21st 2002 Posts: 155 |
Early RPGs were kind of like early pixel art because mostly all of the tiles/characters were done pixel by pixel. It's old school pixel art.
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Jul 20th 2002 | #59831 Report |
Member since: Apr 20th 2002 Posts: 3000 |
... i played the original final fantasies, i know.... -_-;
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Jul 20th 2002 | #59878 Report |
Member since: Mar 18th 2001 Posts: 6632 |
You should add more shading. It looks very flat. Unless you are actually using the tiles for a game, there is really no point in limiting yourself to do everything as a tile. You can add shadows to the buildings, and so forth and make it look a lot better. Unless you just want it to look like that... ...
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Jul 20th 2002 | #59909 Report |
Member since: Jun 23rd 2002 Posts: 51 |
ooooooooo my god i've never seen art this great... eyewoo eat your heart out this is awsome lol. DX is my hero. this is the shiz ... well that's all from me... loook for new stuff by me real soon
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Jul 20th 2002 | #59952 Report |
Member since: Apr 12th 2002 Posts: 438 |
rofl @ Preaching at Mo0. Personally I think Mo0 is better at "pixel by pixel old school pixel art" You guys will probably see some from me too pretty soon ;) Good job though, Dx |
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Jul 21st 2002 | #59984 Report |
Member since: Jun 30th 2002 Posts: 30 |
I agree with moo, the bubbles are hard to follow. The first thing said she start at the top.
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Jul 22nd 2002 | #60225 Report |
Member since: Apr 4th 2001 Posts: 274 |
Good luck... doubt it will be better then 8-Bit theater though. That comic is bloody brilliant.
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