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Apr 28th 2002#44467 Report
Member since: Apr 12th 2002
Posts: 438
LaLaLaLa
Everyone Check out my microphone.. Don't comment on the backround, I know it's crap.. and Please note I got lazy on the bottom of it.

Mic
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Apr 29th 2002#44673 Report
Member since: Apr 12th 2002
Posts: 438
Oh cmon you people.. You always read my posts but never respond.. Does that mean I'm really good? heh *PLEASE RESPOND*
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Apr 29th 2002#44695 Report
Member since: Apr 20th 2002
Posts: 3000
:D hi frito, i'll respond!
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Apr 29th 2002#44697 Report
Member since: Apr 12th 2002
Posts: 438
Oh you suck. heh.. respond with advice/criticism, please.
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Apr 29th 2002#44704 Report
Member since: Apr 20th 2002
Posts: 3000
oh my bad, i didnt think you meant it that way

the top of the microphone seems to bulge out too much. ya, and work like about another 30 mins on the head, i think you can make it better.

i dunno if it'll look better this way but try it and see how it comes out. (attempts to verbally express his ideas):

well you have the mesh/grid texture and you did (im guessing) the spherize (sp?) filter on it then you cut it out so it's circular.

using the circular marquee, set feather to like 10~15 and select about 75% of the the circle (select from the angle that the light is coming from. i can't provide screenshots cuz i didn't install PS6 again yet. so here's my feeble attempt to illustrate my point in Paintbrush.)


[NOTE]I made the green area too large, move the selection so that most of the selection is in the circle.[/NOTE]

Say that the light is coming from the top right. Select the area of the black circle first, and change the Brightness/Contrast so that there is a very subtle change in brightness. Repeat with the Red, Blue, and Green areas. If the result is a bit too dark, just change the contrast in the black area until it's the brightness you want.

I don't know how it will come out (this is from the top of my head :p). Try it and show us how it came out.
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Apr 30th 2002#44774 Report
Member since: Feb 12th 2002
Posts: 271
I'd guess he did the top with liquify...? Heh, and i was actually going to say I liked the background, before i read your message. oops.
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Apr 30th 2002#44776 Report
Member since: Apr 20th 2002
Posts: 3000
I still have my bets on Spherize.
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Apr 30th 2002#44821 Report
Member since: Apr 12th 2002
Posts: 438
You're both wrong =P But spherize is close. I made a grid pattern, and filled the square, I wasn't originally making a microphone, heh. Then I looked around in filters and found pinch, I pinched the middle, then I made a circle, inversed selection, and deleted everything but the tip. I'm in school now, I will try to figure out what you mean mo0, thanks for the advice =P
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May 1st 2002#44940 Report
Member since: Apr 20th 2002
Posts: 3000
So anyway, here was what it might've looked like:

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May 1st 2002#45021 Report
Member since: Apr 12th 2002
Posts: 438
I'll just use mine and add lighting effects =P

I'm gonna scrap it anyway though, I've learned enough from it, and I don't need it for anything. Thanks again for the advice though
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