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PLZ *LooK* My Newest Wallpaper *CRITIQUE PLZ**** |
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Dec 16th 2001 | #23533 Report |
Member since: Sep 15th 2001 Posts: 33 |
plz critique my newwest wallpaper!!!! I dont only 1 or 2 critiques, i want tons of them!!!! here is links (MIGHT HAVE TO COPY AND PASTE INTO BROWSER!!) ***CRITQUE PLZZZZ**** Green: http://pixart.topcities.com/wallpaper/enterprisegreen_1024.jpg Blue: http://pixart.topcities.com/wallpaper/enterprisedarkblue_1024.jpg Orange: http://pixart.topcities.com/wallpaper/enterpriseorange_1024.jpg CRITIQUE PLLLLZZZZZZZZZZZ!!!!!!!!!!!!!!!!!!!!!!!!!! |
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Dec 16th 2001 | #23534 Report |
Member since: Mar 18th 2001 Posts: 6632 |
Don't double post.
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Dec 16th 2001 | #23591 Report |
Member since: Dec 13th 2001 Posts: 1008 |
I really like the first one, well i only looked at the first. The green crystal things on the right look real cool, HOW DID YOU MAKE THEM. I have wanted to know for lonk time how to achive that look and it would be great if you could shead some light on that. I'll be sure to check out the rest of em and maybe make a few more comments. NICE work man keep it up :D |
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Dec 17th 2001 | #23596 Report |
Member since: Sep 15th 2001 Posts: 33 |
well i used 3ds max and just made a whole mess of abstract things like adding hugh noise modifier to like a sphrere or box. then i made some polygons with the line and drawing a polygon and then extruding them. then i cloned a whole mess of them and resized them. and some other abstract i did was the nurbs point curve then adding 2 rail or 1 rail surface to it then meshsmoothing. The material is what made it look cool. just take your old wallpapers and put them in the diffuse slot. then copy to the opacity and reflection. then lower the reflection to like 60. use different material for each abstract things. then the rest was done in pshop. ANY MORE CRITIQUEs PLZ!!! |
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Dec 17th 2001 | #23598 Report |
Member since: Dec 16th 2001 Posts: 19 |
I like the first 2, I'm not too fond of the last one. But keep it up, nice work :D |
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