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a kewl render |
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Jul 12th 2003 | #113198 Report |
Member since: Jan 16th 2003 Posts: 236 |
hehe i was just playign aroudn with my new ram and looky what i made.. kinda kewl but i dunno what else to do with it.. any suggestions? http://www.designex.net/tests/expulterryon_betafinal.jpg |
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Jul 12th 2003 | #113200 Report |
Member since: May 12th 2003 Posts: 1088 |
i say ur sig is huge as for the pic i think u should expand the size of the canvas a finish the spikes, if u get what i meen, then use it as a bg :D |
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Jul 12th 2003 | #113202 Report |
Member since: May 30th 2003 Posts: 151 |
Omfg how did you make that, Tell me PLEASEE :D
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Jul 12th 2003 | #113207 Report |
Member since: Sep 16th 2002 Posts: 1876 |
3ds max I believe. It's a nice little shape... maybe make a wall of sorts from it? |
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Jul 13th 2003 | #113252 Report |
Member since: Jan 16th 2003 Posts: 236 |
hehe, i just took an circle, streched it, noised'd it on fractal, streched it summor, tapered.. and then make copy wof the material with wireframe and stuff.. Yeah i wana fix my sig but im kinda lazy.. i'll see what i can do |
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Jul 13th 2003 | #113258 Report |
Member since: Jun 3rd 2003 Posts: 1867 |
Ginger: Random 3d filters
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Jul 13th 2003 | #113266 Report |
Member since: Jan 16th 2003 Posts: 236 |
you implyign that i got a plugin or somethingto do that??
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Jul 13th 2003 | #113308 Report |
Member since: May 30th 2003 Posts: 151 |
Aww i was hoping he made that in photoshop :(
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Jul 25th 2003 | #115118 Report |
Member since: Jul 25th 2003 Posts: 56 |
i dont thing aps can get that high of res
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Jul 25th 2003 | #115133 Report |
Member since: Jul 3rd 2003 Posts: 63 |
it would be cool to make a blusish icy looking guy and blend it with his head
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