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What Quality for the Web? |
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Jun 7th 2002 | #52068 Report |
Member since: May 24th 2002 Posts: 39 |
I just finished an interface for the web and was wondering what quality I should save it as (maximum, high, medium...). I dont want it to take ages to load but quality is somewhat important. Its for a business site so it cant take forever, but it is fairly graphic intense. Thanks Adam |
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Jun 7th 2002 | #52069 Report |
Member since: Mar 18th 2001 Posts: 6632 |
use file>save for web. do not just save it as a jpeg or whatever. there are sliders and pull-down in that save for web thing that will let you preview how the image looks and also how large the file will be. |
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Jun 7th 2002 | #52071 Report |
Member since: May 14th 2002 Posts: 285 |
Deker's right. Sometimes a GIF will look better than a JPEG at an equivalent file size... sometimes *not*. Mess with all the options for both types of files so you can compare and then determine what's going to give you the biggest bang for the buck.
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Jun 7th 2002 | #52072 Report |
Member since: May 24th 2002 Posts: 39 |
Thats what Im using, Ive sliced it all up. Im just curious to what quality the norm is. I know it gives you the load time at each size and everything, but is that as accurate as it says? I've saved one at maximum quality and one at high. Im going to upload both and test them. I was just kinda curious as to what everyone in here usually saves at so I can get an idea. Thanks Adam |
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Jun 7th 2002 | #52073 Report |
Member since: Mar 18th 2001 Posts: 6632 |
i usually use 60% when saving jpeg photos. if it's and interface element or something it is different sometimes. And there isn't that much optimizing you can do with gif... other than in the creation stage of your graphics.
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Jun 7th 2002 | #52075 Report |
Member since: May 1st 2002 Posts: 3034 |
you might also want to consider a lil bit of blur when u save for the web too like 0.01 % or more |
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Jun 7th 2002 | #52079 Report |
Member since: May 24th 2002 Posts: 39 |
Yea, I saved one at 60%. In all honesty, it looks no different than the one I saved at 80%. Ill probably use the 60% one. Zyconium, what does blurring it do? Thats interesting, I would of never thought to do that. Thanks Adam |
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Jun 7th 2002 | #52080 Report |
Member since: Apr 9th 2002 Posts: 285 |
My general rule of thumb is I push the image quality down on a jpg until the quality is no longer acceptable then move it up 5 or so...I usually end up in the 45-55 range...All depends on the image.
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Jun 8th 2002 | #52143 Report |
Member since: Mar 24th 2002 Posts: 3114 |
If your image had a lot of pixels-information, and not so much colours, use GIF. If you´ve got a lot of colour-information (a gradient or such), adn not that much pixel-info, use JPG.
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Jun 8th 2002 | #52153 Report |
Member since: Mar 18th 2001 Posts: 1690 |
hrm. you should really be saving interface parts as .gif unless they are photos. how I save a gif. file>>save for web push the slider down to 2 colors, bump it up until it's appearance is acceptable. Remember, some folks still don't know how to change their resolution to 1280x1024 @ 32bpp |
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