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random texture actions for photoshop 5.5???

Page: 1 Reply
Jan 15th 2002#27098 Report
Member since: Dec 6th 2001
Posts: 3
I was wondering if anyone knew where I could download any random texture actions?? I really need some, thanks.
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Jan 15th 2002#27100 Report
Member since: Mar 27th 2001
Posts: 2237
you might try the action exchange on the adobe site, there are tons of actions there for several versions.

Did you download the one on this site and try it in 5.5?

I wont say it will work... but it might.
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Jan 15th 2002#27107 Report
Member since: Dec 6th 2001
Posts: 3
I've gone to Adobe, no luck...they only have cheap ones that'll only make ONE kind of texture...which really sucks. I'd upgrade to 6.0, but Windows 95 doesn't support it. I'd upgrade to Windows 98, but my computer slows down way too much. It's already too slow just with 95. When I say slow, i mean slow(166mhz, 16 MB ram) And yes i've tried downloading the actions they made here, and like they said '6.0 ONLY!'..and they were right cuz it didnt work.
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Jan 15th 2002#27129 Report
Member since: Sep 4th 2001
Posts: 1003
Eeeek! 166mhz, 16mb ram! :eek:

With extremely cheap pcs out there right now going for $300 or under (you won't need any extra monitor/mouse/etc.), ya need an upgrade!
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Jan 15th 2002#27135 Report
Member since: Dec 6th 2001
Posts: 3
Exactly *cheap* is the right word, lol
Alot of my relatives went for those kinds of deals and the computers just dont last. They always crash for some reason, either that or freeze every 30 minutes =(

Mines slow, but its good quality, hehe =)
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Jan 15th 2002#27143 Report
Member since: Mar 18th 2001
Posts: 1501
The problem I see here is that "Random Texture" and "Action" are two concepts that are rather opposite from each other. Random is just that, random. Actions are meant to to be used to do something the same way, over and over and over.

Random textures can easily be created manually if you start with Render---»Clouds (or Difference Clouds). Then, just start playing from there. Even if you incorporate Rendering Clouds into an Action, the randomness generated will always be of a similar type, because of the very nature of the repeatability for which one would use an Action in the first place.

Experiment and find some of your own technques...once you are somewhat able to predict the outcome of filter results, and plan for them, textures are easy to create manually, and they can be radically different each time.

If you want them to all have a sameness about them, then fine, create or go download an Action made by someone else.

Speaking personally, my artistic conscience wouldn't permit it.
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