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Funky cubes.... |
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Sep 26th 2001 | #17281 Report |
Member since: Sep 15th 2001 Posts: 60 |
True, Deker, it will anti-alias the lines. However, if you adjust the levels of the layer, it will remove that.. ;) Remember? Just thought I'd throw that in. SavageDawg Akuta-Graphics |
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Sep 26th 2001 | #17282 Report |
Member since: Mar 18th 2001 Posts: 6632 |
I draw every single pixel in my animations and pixel art. Therefore anything less than that is not hardcore. In my book anyway. So stop trying to convince me otherwise!
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Sep 27th 2001 | #17353 Report |
Member since: Mar 28th 2001 Posts: 56 |
Hey, dek, im not trying to convince, the only I was trying to say is we can make it in a other way. So I agree whit your opinion, You got your style and this is what is important to have
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Sep 30th 2001 | #17557 Report |
Member since: Aug 9th 2001 Posts: 2333 |
hehe, better than pro wrestling
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