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splat! |
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Jun 25th 2001 | #6784 Report |
Member since: Jun 20th 2001 Posts: 374 |
does anyone know if theres a way to make a REALISTIC paint splatter? i'm sorry i cant find an example, but its what it would look like if you shot a paintball at a white wall thanks |
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Jun 30th 2001 | #7165 Report |
Member since: Jun 20th 2001 Posts: 374 |
anyone have any ideas that can help me out please?
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Jun 30th 2001 | #7168 Report |
Member since: Mar 18th 2001 Posts: 6632 |
I don't know a way other than just doing it by hand. Make a couple of round selections that over lap in a splat pattern, then fill with a color, and either airbrush highlights on it, or use the lighting effects in photoshop after you've created a lightmap in a new channel.
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Jun 30th 2001 | #7169 Report |
Member since: Jun 20th 2001 Posts: 374 |
oh all right, i thought there would be a special way of using the displacement tool or something. thanks a lot |
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Jun 30th 2001 | #7171 Report |
Member since: Mar 18th 2001 Posts: 6632 |
No, I don't think you'd use the diplacement tool at all. Here's a tutorial sorta about that, but not really. It's pretty dumb actually. Anyway... http://graphicssoft.about.com/compute/graphicssoft/library/tuts/bltut1.htm And here's what I was talking about with the lighting effects. http://www.phong.com/tutorials/lightingeffects/ |
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Jun 30th 2001 | #7172 Report |
Member since: Jun 20th 2001 Posts: 374 |
cool thanks, the lighting effects is a good idea
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