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Beveling with channels

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Nov 15th 2002#78597 Report
Member since: Nov 1st 2002
Posts: 7
Been messing around with using gaussian in the channels and then applying the texture to something, but this grainy texture keeps sneaking in. http://www.geocities.com/matt_27215/Messedupbevel.gif

Anyone know how to get rid of the "bumps" in the middle? I made a square, blurred it, messed with the levels a bit, then I contracted the selection to darken the center. Just in case that information might help ;).
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Nov 15th 2002#78598 Report
Member since: Mar 18th 2001
Posts: 796
MAyby apply multiple gaussian blurs but every time decreasing the amount of blur to half the value.
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Nov 15th 2002#78599 Report
Member since: Nov 1st 2002
Posts: 7
I did 40 to make the round shape, then I got rid of the excess. Then I used 18, 9, 6, and 3 for my blur =/.
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Nov 16th 2002#78628 Report
Member since: Aug 22nd 2001
Posts: 41
On the beveled layer, lock the transparency then gaussian blur the layer (not the channel). This is what I do. Hope it works for you.
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