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Pixel Town Launch! |
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Nov 24th 2003 | #130168 Report |
Member since: Jun 20th 2003 Posts: 1203 |
OK, I finished the tile for the town streets. You can see it in action here: http://www.swankstudios.com/dump/pixeltown/basic.gif I didn't bother coloring in the blocks because that would waste my time. Everything is done at a 45 degree angle. INSTRUCTIONS 1) Download the template here. (mirrors welcome! :D ) 2) Make your section of town inside the green square. 3) Mail it to me, here: [email]christian@swankstudios.com[/email] and I will put it up. Other Stuff: You can change your area at any time, I'll just replace the old one. The street will be fixed up and have detail added to it (the dimensions won't change) when I get the time, the streets are there just for guidance. And because it's a tile, I can expand the town at any time without disrupting anything. |
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Nov 24th 2003 | #130169 Report |
Member since: Apr 20th 2002 Posts: 3000 |
That perspective would make everything look weird .. try an iso or an axonometric angle.
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Nov 24th 2003 | #130170 Report |
Member since: Oct 16th 2003 Posts: 717 |
everything looks like it's reallly down hill. i don't see how this is going to work well, because u can't really make a normal sized building at the top of that green shape. |
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Nov 24th 2003 | #130177 Report |
Member since: Mar 18th 2001 Posts: 6632 |
Yes, very weird perspective, difficult to work with. Stick with an isometric perspective like all the other pixel towns... much easier to work with.
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Nov 24th 2003 | #130183 Report |
Member since: Sep 7th 2002 Posts: 928 |
pavvo did this already, its automated too have you seen it? pav link?
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Nov 24th 2003 | #130190 Report |
Member since: Feb 17th 2003 Posts: 2450 |
it's weird...might be easier to get on with paavo's
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Nov 24th 2003 | #130193 Report |
Member since: Apr 5th 2001 Posts: 2544 |
a little tip, make agreements on lighting... there has to be a rule for this, otherwise the whole town will look weird.
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Nov 24th 2003 | #130196 Report |
Member since: Feb 17th 2003 Posts: 2450 |
haha - I just imagined night tiles... hey maybe we can put like a terminator line - make some of the city a perpetual night thing - maybe some of us will want nightclubs - or vampires.... |
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Nov 24th 2003 | #130197 Report |
Member since: Apr 5th 2001 Posts: 2544 |
lol... and not only night and day, but just where the light is coming from too. Left, right, top, bottom... stuff like that.
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Nov 24th 2003 | #130213 Report |
Member since: Jun 20th 2003 Posts: 1203 |
You don't make 1 building, you have your own block with as many little buildings as you want. It works, draw your building at an isometric perspective and it works fine, I tried it. |
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