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Flash RPG hitTest Problems | 
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| Page: 1 | Reply | 
| Oct 24th 2003 | #126135 Report | 
	![]() Posts: 212  | 
			I'm making an RPG in flash (havent we all...) it's in 2*1 isometric view (like habbo hotel) and i have a problem; I have one layer with the picture of the item and another with the box at the base of it for the character to hit it and stop. [The object is like a diamond] I can make him hit the object and stop fine. But because u need to make the hitBox a symbol/Instance (to give it an instance name) it cuts the corner off and makes the corners transparent. which means you hit them when walking by. :( help!  | 
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| Oct 24th 2003 | #126141 Report | 
	![]() Posts: 1604  | 
			can you post an example image or give a bit more info? i'm not quite with you from your description... chris  | 
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| Oct 24th 2003 | #126145 Report | 
	![]() Posts: 212  | 
			yeah sorry i was going to then got side tracked; HitTest bright green shows th picture border and where character hits dark red box shows where i WANT the hitTest to be. :(  | 
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| Oct 24th 2003 | #126155 Report | 
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			k, that makes much more sense    try just drawing a diamond-shaped area for your hit area, don't see why it wouldn't work. cool stuff btw, i'm interested to see the final product on this.chris  | 
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| Oct 25th 2003 | #126265 Report | 
	![]() Posts: 212  | 
			well that's the thing; when i draw the diamond - which i did, it'd be fine. But when you make that shape a Instance flash has to draw a boudary around it (green line) and the hitTest checks the boundary not the shape :( [ www.re-fresh.tk (others > RPGame) -for info on the RPG so far including problems faced and areas being designsed ]  | 
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