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A Sphere!! (gasp!!)

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Jul 30th 2001#10841 Report
Member since: Mar 25th 2001
Posts: 507
yup.. its a sphere.. with wireframes to boot! we can all thank jim for that little bit of inspiration.

here's the link :

http://sleepydude.homestead.com/files/sphere.jpg (55k)


its green I know.. but I like green..


any comments..?



Snore
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Jul 30th 2001#10843 Report
Member since: Jul 28th 2001
Posts: 27
kewl sphere!

green uh huh...
did ya know they use green on the walls in mental institutions?
keeps patients calm and subdued...
r u trying to send us a subliminal message with all dat green? (jus kiddin) nice job
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Jul 30th 2001#10846 Report
Member since: Mar 27th 2001
Posts: 2237
very nice!

I really like that alot Snore, what dod you use for the grid?
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Jul 30th 2001#10857 Report
Member since: Jul 15th 2001
Posts: 407
nice sphere *drool*

nicely done snore, if you could incorporate that into a sig or a piece of your artwork it would "kick it up a notch" BAM

p.s. Emeral Live rules
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Jul 30th 2001#10874 Report
Member since: Mar 25th 2001
Posts: 507
thanks guys..

I had though of making a sig around it.. but im not sure yet..

torn, I will write down what I did to get the grid look.. but I will post it later.

any other comments please.

Snore
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Jul 30th 2001#10876 Report
Member since: Mar 24th 2001
Posts: 3734
It's a keeper.

I definitely like it. It almost looks like it was done in a 3D prog.

I think if you could bevel the edges of that grey part that it would look like it was holding that green ball. And if you could make it chromy.......mmmmmmm........

I was never really much for the furturistic-looking stuff, but that sure would be spiffy.
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Jul 30th 2001#10879 Report
Member since: Jan 1st 1970
Posts:
Excellent Snore!

I look forward to your tutorial!
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Jul 30th 2001#10882 Report
Member since: Mar 25th 2001
Posts: 507
heres the tutorial torn.


(for ps6)

3 layers : glow, grid, bg

1. make a black background

2. make a grid pattern, preferably on a transparent bg so that when you fill another layer you just have the black grid.

3. check the preserve transparency box and fill it bright green or whatever color you want. turn off preserve transparency.

4. filter> noise> add noise ( play around with the settings, I think I used 100-150 ish..)

5. image> adjust> brightness/contrast (play around with the settings I think I use -50 brightness/contrast 0 )

6. create a new layer, fill it with the same black grid pattern, change the blending mode to screen.

7. go to the layer effects window, outer glow, blend mode screen, opacity 60%, noise 0%, color bright green, technique softer, spread 6, size 8, under the quality portion, use the half round contour.

you should now have the base glowing grid..


to get the same effect as on the sphere image:

merge the grid and glow layer temporarily then copy the merged layer and move it to a new document, past on a new layer, add a layer mask, then with the default colors (b&w) goto filter> render> clouds. then I adjusted the levels to get the desired effect.

hope this isn't too confusing torn. lemme know if their is any thing else you need.

Snore
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Jul 31st 2001#10902 Report
Member since: Jul 15th 2001
Posts: 407
thanks a lot snore, i'll look forward to testing it out :D
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Jul 31st 2001#10928 Report
Member since: Mar 25th 2001
Posts: 507
forgot to put this in the tut, but once you get through making the glow, drop the layer opacity to 50%

Snore
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